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The description as is doesn't make sense. It states at function 2: "Store the default initial score in a module attribute. It will be needed again."
The reset function however simply resets to 0, and implementing so passes all tests. There's no module attribute needed, neither to be defined nor to be used at any point. The enforcement to use one when adding a player is either arbitrary or not properly reflected in the exercise structure as is.
This pull request provides the minimal needed rewording to avoid confusion, stating outright a default attribute shall be used for a reset value.